Omar Chaouch
Omar Chaouch
Senior Artist - available for freelance
Stockholm , Sweden

About

I´m a character and environment artist with 7+ years of working in different production environments and I´m constantly looking to improve myself as an artist.

I use Maya and Zbrush for modeling and tend to mainly work in Zbrush as it gives me great flexibility and allows me to iterate fast without compromising creativity and design. I´ve also held courses on how to include Zbrush in the workflow.

I do my texturing in Substance Painter and photoshop and I´m experienced in PBR theory and techniques.
Experience working in Unreal and Unity as engines.

I am currently available for freelance work.
Feel free to contact me with any inquiery.

Skills

Rendering3D ModelingCharacter ModelingEnvironment ModelingHard Surface ModelingLow-poly ModelingCharacter DesignHigh-poly ModelingPBR TexturingPhysically Based Rendering

Software proficiency

Maya
Maya
Photoshop
Photoshop
Substance Painter
Substance Painter
Substance Designer
Substance Designer
ZBrush
ZBrush
Marvelous Designer
Marvelous Designer
V-Ray
V-Ray

Experience

  • 3D - 2D UI Artist at The GD Studio
    Stockholm, Sweden
    January 2012 - Present

  • Cofounder, Artist at Talawa Games
    Stockholm, Sweden
    January 2011 - Present

  • Zbrush Instructor and Industry mentor at Futuregames School
    Stockholm, Sweden
    January 2015 - January 2015

  • 3D and 2D Artist at Peppy Pals
    Stockholm, Sweden
    January 2012 - January 2016

  • 3D - 2D Artist - contract at Amagumo Games
    Stockholm, Sweden
    January 2014 - January 2014

  • 3D Artist - contract at Sightline
    Stockholm, Sweden
    January 2010 - January 2011